Kakva priča? Što je to? Maže li se to na kruh?
Upravo tim pitanjima možete “razveseliti” svoje kolege gamere i potencijalno izazvati višesatnu filozofsku raspravu o priči u igrama. Doista, ako iz nekog razloga ne želite pratiti priču u Breath Of The Wild, izgleda da ćete to zbilja moći i napraviti. Kako kaže producent igre Eiji Aonuma, igrači će imati opciju da na samom početku dođu do zadnjeg bossa u igri i na taj način završe igru. Iako takav pristup ne smatra idealnim za prelaženje igre, ne sumnja da će tu mogućnost totalno eksploatirati speedrunneri. Evo kako je to on objasnio vlastitim riječima:
Users may not actually get the full story depending on how they play this game and how they strategize and solve puzzles,” Aonuma said. “Users are able to go to the very end goal without revealing why Link woke up the way he did and where he did. Whether you want to reveal the storyline and find out why Link woke up, or you want to just go straight to the goal, that’s an option totally up to the user.
“Anybody who can go straight to the goal without doing anything else — there’s two possibilities. Either they’re a really good gamer, or they could be somebody that’s a little bit crazy. But it’s not impossible. I created the game like that. Maybe it might be fun for fans to compete in a challenge for who can clear it first.”
U nastavku donosimo pokoji screenshot iz igre:
Slike su nažalost lošije kvalitete, ali kako nema trenutno boljih, poslužit će.