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Objavljena poboljšanja koja nas očekuju u novoj Dark Souls III 1.04 zakrpi

Najviše nas raduje poboljšanje performansi.

FromSoftware je objavio par novih informacija povodom poboljšanja koja nam donosi nova Dark Souls III zakrpa. 1.04 verzija, prema timu, će se najviše usredotočiti na bugove koji su bili adresirani od strane igrača. Potpunu listu možete pronaći ispod.

Tekst se nastavlja ispod oglasa
  • Fixed a bug where you might not get items properly while accessing a covenant when a player joins your game.
  • Some NPCs questline events have been made easier to trigger.
  • Made the requirement for joining the Rosaria’s Fingers less strict.
  • Fixed a bug when teleporting to Untended Graves.
  • Amended an issue where kicks were being parried.
  • Fixed a bug where Crystal Sage would not re-appear after warping in.
  • Fixed a bug where Dragonslayer Armour would die on its own before you fight.
  • Fixed a bug where Knight Slayer Tsorig would continue to gesture.
  • Fixed a bug where Siegward would fail to save Greirat even though the conditions have been met.
  • Fixed a bug where, when wearing a ring that increases Max HP, the change would not be reflected in some menus.
  • Fixed a bug where the voice chat icon would show (or not show) according to the settings.
  • Fixed a bug where the voice chat icon would continue to display when HUD display is set to AUTO.
  • (Xbox One) Fixed a bug where you can’t access the functions Quit Game, access bonfire, or use online play items when failing to connect to an online session.
  • (Xbox One) Fixed a bug where the game would crash to the title screen when you fail to connect to an online session.
  • Fine tuned various other things, performance improvements, and corrected various bugs.

Posebno nas interesuje posljednja stavka u kojoj se navode poboljšanja po pitanju performansa igre. PC igrači se susreću sa raznim čudnim bugovima koji su tipični za japanske developere poput velikog trzanja igre nakon svakog automatskog snimanja do testiranja igre od samih igrača u kojima se bolje izvođenje pokazalo na starijim nvidia/amd driverima nego što je to na novim (testirano i provjereno od autora ovog članka). No srećom FromSoftware se očigledno trudi da nam broj bugova svede na minimum.

 

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